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Really strange bug...
Topic Started: Nov 30 2007, 06:30 PM (220 Views)
gmfreaky
Advanced Member
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Hi guys, i am working on a game (fps shooter). Now i programmed that when i am near an enemy the enemy's behavior start to work. The problem is now that in some rooms (yes it is random, but always the same rooms) the enemy destroy when you're near them and don't make the new object with behavior!!! it is really strange and it just appears in random rooms. Also a problem like this is that the enemy bullets zspeed is incorrect in some random rooms. It's really weird....
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harkathmaker
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Persistent Enquirer
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Maybe you could provide us with the source code? Often it could be a programming glitch that causes this as opposed to the U3D engine... :huh:
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gmfreaky
Advanced Member
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snowbalz_bug.zip

The problem is in obj_carrot_walking ,obj_carrot_attack and obj_supercarrot
the problem appears in room2 and room4...
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gmfreaky
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gmfreaky
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