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| Who can model a few levels for me? | |
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| Tweet Topic Started: May 17 2008, 06:41 PM (771 Views) | |
| luenardi | May 17 2008, 06:41 PM Post #1 |
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Cofee Machines Rock
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Busy with a quick wipe out clone If some one can make me 1 level in the similar to wipe out It doesn't need alot of detail, you will be credited!
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![]() For your perception no. But my universe has no such limits. www.recall.co.nr | |
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| Reikyrr | May 17 2008, 09:13 PM Post #2 |
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Forum God
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Can you please post some screenies of whipeout lvl 1? As hes asking for them I want to add something to his question. Can you give some directions how you made your level |
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| luenardi | May 17 2008, 09:52 PM Post #3 |
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Cofee Machines Rock
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No problem, lets see... ![]() ![]() ![]() You can use any style your comfortable using... The track should be separate from the rest of the level! We can discuss more over p.m.
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![]() For your perception no. But my universe has no such limits. www.recall.co.nr | |
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| Reikyrr | May 17 2008, 10:54 PM Post #4 |
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Forum God
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well heres your level![]() Haha 1 april! you stepped into a portal. Ive made a ship for you and if you dont like it
![]() ![]() hope ya can use it.. (p.s. those screenies arent from your game are they?) |
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| luenardi | May 18 2008, 12:54 AM Post #5 |
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Cofee Machines Rock
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No it's from wipeout on the n64, But it can look much better if done in u3d! |
![]() For your perception no. But my universe has no such limits. www.recall.co.nr | |
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| Reikyrr | May 18 2008, 12:01 PM Post #6 |
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Forum God
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what do you think of my model use it. |
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~Inspirational quote~ | |
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| luenardi | May 18 2008, 12:20 PM Post #7 |
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Cofee Machines Rock
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Not bad! I can see a few flaws. the mesh should be a bit smoother.., the tip of the ship looked a bit odd. The back looks great. it's also a bit fat. How long did u spend doing it? All the sound and A.I is done i just need a cool looking level any one please! |
![]() For your perception no. But my universe has no such limits. www.recall.co.nr | |
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| silverfire56 | May 18 2008, 03:40 PM Post #8 |
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Forum God
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i could do a quick light map for a level 15 hours from now anything agents light maps? |
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| luenardi | May 18 2008, 04:31 PM Post #9 |
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Cofee Machines Rock
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go ahead |
![]() For your perception no. But my universe has no such limits. www.recall.co.nr | |
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| Reikyrr | May 18 2008, 05:23 PM Post #10 |
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Forum God
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Whell the mesh could be optimized, Also i am not very good at it so there are some flaws in the more complex structures. it took me 40 minutes of my time. i can make you a level with a heightmap and some textures (textures is only one image) and a lightmap, |
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| luenardi | May 18 2008, 08:20 PM Post #11 |
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Cofee Machines Rock
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Yeah thats a better idea! ill just use a terrain mesh and a height map.. cheers gotta keep coding! |
![]() For your perception no. But my universe has no such limits. www.recall.co.nr | |
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| Reikyrr | May 18 2008, 09:15 PM Post #12 |
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Forum God
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are you gonna make it into an example? |
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| luenardi | May 18 2008, 09:34 PM Post #13 |
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Cofee Machines Rock
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Yes i do! Here's my ship model 20 minutes
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![]() For your perception no. But my universe has no such limits. www.recall.co.nr | |
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| silverfire56 | May 19 2008, 01:07 PM Post #14 |
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Forum God
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thats nice edit on my last post i meant height map i had a height map program a while ago but i lost it can you recommend any |
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| Reikyrr | May 19 2008, 04:46 PM Post #15 |
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Forum God
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earthsculptor Eanbro got a present for you! il upload when my connection is repaired http://www.youtube.com/watch?v=1iNw8p3JagY a lil track i made 4 u |
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