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| FPS; help! | |
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| Tweet Topic Started: Oct 1 2008, 10:05 AM (223 Views) | |
| DJ-Habana | Oct 1 2008, 10:05 AM Post #1 |
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C# King
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Is there anyone who can help me with a FPS game, The basics are done (walking, height checking, collosions) I tried to create my own pathfinding for an enemy character but can't figure out what to do. Any one who can help me on that, I would be gratefull <-Sorry for english-> |
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| luenardi | Oct 1 2008, 09:54 PM Post #2 |
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Cofee Machines Rock
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The best idea i can give you is to check out mysteryXYZ's tanagram path finding engine. as i am not ready to give out my tricks yet.. |
![]() For your perception no. But my universe has no such limits. www.recall.co.nr | |
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| skarik | Oct 2 2008, 01:03 AM Post #3 |
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kitten eating scum
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You can always program an A* thingy and I could give you an example...but you'll have to place nodes and compute node links yourself, along with the movement of AI. |
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