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A few questions; I new :P
Topic Started: Oct 4 2008, 06:24 AM (315 Views)
zbox
Newbie
[ * ]
Hey guys,
This is my first post on the U3D forum.
Anyway, my first problem is that ive loaded my model, and its texture but when i begin the game it says: Posted ImagePosted Image
And ive put
Code:
 
LoadTexture("gfx/tex1.bmp",3)
in the create event? My other problem is ive got a height map, and it all imports fine, but the
Code:
 
z=GetTerrainHeightAtPos(terrain.id,x,y)
Doesnt work, it just puts me really high up.
Please help me :-/
Edited by zbox, Oct 4 2008, 06:24 AM.
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Eansis
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ghost
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?camera.height is at an high value?

?texture not in the gfx directory?
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Til'c
 
Things will not calm down Daniel Jackson. They will infact calm up.
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MysteriXYZ
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Master Matrix Masher
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Hi zbox, and welcome to the Ultimate 3D Community :) .

zbox
Oct 4 2008, 06:24 AM
my first problem is that ive loaded my model, and its texture but when i begin the game it says: Posted ImagePosted Image
And ive put
Code:
 
LoadTexture("gfx/tex1.bmp",3)
in the create event?
You do not have to use LoadTexture(...) to load the texture for a model, unless it's a *.md2, but even if it is, I wonder why you load "gfx/tex1.bmp", while the error message mentions "gfx/Mat_Colo.tif"? Anyway, according to the manual, *.tif files are not supported, so you'll have to convert it to another format and re-export the model using that new texture file.
U3D is like candy; after extensive consumption, it's Best to brush.
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