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| Model viewer material Error | |
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| Tweet Topic Started: Oct 5 2008, 07:33 PM (760 Views) | |
| Samuraikill | Oct 9 2008, 05:50 PM Post #16 |
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Elite Member
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Thanks, But that's not the problem I'm having. When I use uv mapping and then export my blender model the viewer shows no textures on the model. |
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| Samuraikill | Oct 14 2008, 02:33 AM Post #17 |
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Elite Member
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Well, Does anyone have an answer? If I can just get these damn textures ingame then Many of my problems would be solved. If I can't do it in blender than what should I use? |
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| skarik | Oct 14 2008, 02:50 AM Post #18 |
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kitten eating scum
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Can't you just apply the textures in there? |
| Blog|EHS | |
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| Samuraikill | Oct 14 2008, 03:17 AM Post #19 |
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Elite Member
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Its weird in blender. It will do solid colors and images. But I can't use uv mapping.
Edited by Samuraikill, Oct 14 2008, 03:47 AM.
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| Gandalf20000 | Oct 14 2008, 04:08 AM Post #20 |
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Geek
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Yeah, you can. In edit mode, you can edit the UV coords by replacing the standard bottom window with UV mapping. Then, to view the texture on the model, switch the view mode from solid to textured. |
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| Samuraikill | Oct 14 2008, 08:41 PM Post #21 |
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Elite Member
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I know that. But when I do that then export, the model viewer shows no texture on the model. |
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| Gandalf20000 | Oct 15 2008, 12:21 AM Post #22 |
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Geek
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You have to save the texture, then place it on.
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| Samuraikill | Oct 15 2008, 01:05 AM Post #23 |
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Elite Member
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How exactly do you do that in blender? |
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| Gandalf20000 | Oct 15 2008, 01:47 AM Post #24 |
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Geek
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When you make the texture, save it by going to the UV mapping window, and then under the image tab, there should be these two buttons among others: Save As Save You be the judge of which one to use. |
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| Samuraikill | Oct 15 2008, 09:14 PM Post #25 |
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Elite Member
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Well, I just tried that but the texture is not showing up. |
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| Eansis | Oct 15 2008, 10:17 PM Post #26 |
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ghost
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Check the blender console for errors. Python version 2.5 should be installed. Python 2.6 Will Not Work. |
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| Samuraikill | Oct 16 2008, 03:43 AM Post #27 |
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Elite Member
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Its not an error. My console is fine. BTW, I have 2.5
Edited by Samuraikill, Oct 16 2008, 03:44 AM.
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| Samuraikill | Oct 18 2008, 11:28 PM Post #28 |
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Elite Member
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So, Is there any way in blender to export textures with uv mapping? And have it show up in the game or model viewer. |
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| Gandalf20000 | Oct 18 2008, 11:48 PM Post #29 |
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Geek
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Just save the textures inside Blender, and then export the file, and then open up the .u3d file in the model viewer, apply the textures, and save it. I'm pretty sure you can't export textures to a .u3d file inside Blender, though. |
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| Samuraikill | Oct 19 2008, 04:00 PM Post #30 |
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Elite Member
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Ok, that works thanks. But I can't use it for detailed models. Well anyway I think I'm just going to use 3ds max. |
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