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| Environments | |
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| Tweet Topic Started: Mar 17 2009, 03:21 AM (414 Views) | |
| Nextmastermind | Mar 17 2009, 03:21 AM Post #1 |
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Forum Leader
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Well, I find heightmaps to be a major pain in the ass, so do you have any suggestions for other environmental creating techniques? |
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| Gandalf20000 | Mar 17 2009, 03:28 AM Post #2 |
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Geek
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You could use heightmaps to generate terrain in Blender, and export it as a model. You could also build it from scratch, vertex by vertex, like other models (don't want to sound rude or sarcastic, just suggesting). For placing vegetation, what I like to do is go into my game, and write down the positions one by one, and then place them in a text file, then create the vegetation in a list. |
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| Nextmastermind | Mar 17 2009, 03:31 AM Post #3 |
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Forum Leader
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I am a blender noob...And building a landscape piece by piece is also a bitch...
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| Gandalf20000 | Mar 17 2009, 03:40 AM Post #4 |
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Geek
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Well, there's not really any other way to build it. Sorry. It's kind of like modeling a human. There is no easy way, while still getting everything you wanted. |
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| Nextmastermind | Mar 17 2009, 03:45 AM Post #5 |
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Guess I'll either continue as is or due the Blender thing...Isn't Skarik doing it differently?
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| ashrat3000 | Mar 17 2009, 03:50 AM Post #6 |
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u3d raytracer
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I dont see how height maps are a pain. Unless you're doing it in photoshop. Use something liek Earthsculptor. |
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그대를 사랑해 | |
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| Nextmastermind | Mar 17 2009, 03:51 AM Post #7 |
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| skarik | Mar 17 2009, 05:16 AM Post #8 |
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kitten eating scum
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I don't use terrains. I model everything by hand. I've just been doing it since 7th grade, so I'm fast doing it. |
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| Nextmastermind | Mar 17 2009, 11:28 PM Post #9 |
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Forum Leader
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Ah, ok. I might try that...Or a program like Earthsculptor that you don't need to buy...(Suggestions?)...I still have collision detection to do if I don't use terrain, and with regular objects. I hate collision detection coding. |
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| skarik | Mar 18 2009, 12:54 AM Post #10 |
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kitten eating scum
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Eh, I filched my collision code off of Dr. Best collision example on his site. |
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| Nextmastermind | Mar 18 2009, 01:18 AM Post #11 |
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Linky? |
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| skarik | Mar 18 2009, 01:35 AM Post #12 |
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kitten eating scum
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ultimate3d.org |
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| Nextmastermind | Mar 18 2009, 01:56 AM Post #13 |
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I don't see a collision tutorial. |
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| skarik | Mar 18 2009, 02:00 AM Post #14 |
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kitten eating scum
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Well, I can't get to it in just one click. Click the example submenu. |
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| Nextmastermind | Mar 18 2009, 02:50 AM Post #15 |
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found it. |
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Guess I'll either continue as is or due the Blender thing...Isn't Skarik doing it differently?
4:40 PM Jul 11