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| Small triangle cou and small fps , no effects; 15k-19k trangles and 30-38 fps | |
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| Tweet Topic Started: Mar 20 2009, 11:27 AM (394 Views) | |
| nirvanaTGM | Mar 20 2009, 11:27 AM Post #1 |
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How to speed up game ? I have used lod hain in all objects and now have 19k trianglecout and fps can't go up than 35-40 fps . Room speed is 300 , no effects is used . If i have trianglecout 9k the fps is 50-56 . (in room is used 3 lights directional) My computer is good : Intel core 2 duo 1.8ghz 1gb DDR2 GeForce 7300 GT All drivers Help !
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| Despellanion | Mar 20 2009, 12:07 PM Post #2 |
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Divide your models that has high poly counts, into several parts. That will raise your fps, trust me. Your computer is decent, not good
Edited by Despellanion, Mar 20 2009, 12:08 PM.
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| nirvanaTGM | Mar 20 2009, 12:28 PM Post #3 |
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Human model have 750 poly, 2swords = 500 poly and helmed 250 poly , 35 trees 100 poly , and low lod , this is big ? The Witcher,gothic 3 is working good and have great number of triangles , ech... this GM... |
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| Despellanion | Mar 20 2009, 12:54 PM Post #4 |
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Oh I thought you were talking about a level model. No that's not much, but I don't think it's U3D's fault but Game Maker's. Are you using one GM object for every tree? If yes, then you should try to just load all the trees with one single GM object, as using many GM objects will slow down the game. |
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| nirvanaTGM | Mar 20 2009, 01:00 PM Post #5 |
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Yes in room is 32 objects of tree and all load model for self ... But i want to moving trees , i using for this roty,rotx,rotz how to use this effect if load 1 model ? Make bones in 3DS max make animation of tree-wind and load this so as "Multiple Objects, with only one object!" example ? |
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| Despellanion | Mar 20 2009, 01:33 PM Post #6 |
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This might help: http://forum.ultimate3d.org/topic/173042/4/ |
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| nirvanaTGM | Mar 20 2009, 02:52 PM Post #7 |
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Ok but i have next question ... Exists variable for controll the animations ? Similar to this what we using in 2D (image_index) . When i want to attack i want to start animation from start , no from center/end . |
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| Despellanion | Mar 20 2009, 04:11 PM Post #8 |
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| nirvanaTGM | Mar 20 2009, 05:30 PM Post #9 |
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Very thanks
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| Reikyrr | Mar 20 2009, 11:26 PM Post #10 |
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Also try to search the forums for speed and optimalization. Youl get something neat. |
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