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Problem with fullscreen mode
Topic Started: Mar 27 2009, 08:32 PM (235 Views)
jfarras
Advanced Member
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Hello! In my game I started in fullscreenmode but in the window it appers almost the size of the parameters I putted in "view" when I created the room. The problem is that I don't know what sizes of the windows they will have the people when playing the game... What can I do to create an alone fullscreen mode for every screens configurations? In the ultimate options script?

Sorry for my english!

Thanks
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skarik
Member Avatar
kitten eating scum
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640x480 should be supported on every monitor. I know my HDTV supports it, even though it goes up to 1920x1080p .

So, there's two ways. Make sure you do these before U3D actually starts drawing, say, in the U3DOptions script or whatever it was called.

Fullscreen at 640x480 resolution:
Code:
 
view_wview[0] = 640;
view_hview[0] = 480;

window_set_fullscreen(true);

display_set_size(640,480);


Fullscreen at client's resolution:
Code:
 
view_wview[0] = display_get_width();
view_hview[0] = display_get_height();
window_set_fullscreen(true);
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jfarras
Advanced Member
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Thank you!
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