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Problem with load file. an8; help me please
Topic Started: Jun 1 2009, 05:01 PM (164 Views)
civic71
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I did a test with gm5.0 and dll ultimate3d 2.1.1 where I have loaded:

file "rc71.an8" with a sequence for 'animation (without use of skinning ( squoiatura ) in Figure);
file "girl.3ds";
file "girl.an8" with a sequence for 'animation (with the' use of skinning (squoiatura ) of the skin in the Figure);
But the file "girl.an8" does not load, giving me error. :'(
I did the test by editing the file "girl.an8" until I discovered that is loaded only if the gate 's animation (sequences).

I think the reason is due that in 'animation (sequences) of file "girl.an8" is used influences skin.



Yet I read the manual of Ultimate 3d that it supports the (squoiatura ) influences skin anim8or:

But figures and sequences are completely supported, including animations that use bone or skin influences weights. So you can make animations for characters and other objects using *. AN8 files. Before loading an *. AN8 file with Ultimate 3D you have to convert all the geometry to meshes in it (Build-> Convert to Mesh).



Perhaps depend on the fact that I use the version of anim8or v8.5 and not the latest ?
Edited by civic71, Jun 1 2009, 05:04 PM.


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Gandalf20000
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Perhaps it's your Anim8or version, but it might not be. Try updating to the latest version. Although, if I were you, I would drop Anim8or and try to learn Blender. It's like GM. Simple, but limiting to the point where doing something that should be rather simple is rather complex, such as UV mapping. UV mapping is a pain in Anim8or if you ask me. It's rather simple in Blender.
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civic71
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Thanks for your reply.
I like very anim8or and I have no problems with UV mapping.Mi find it well to create the animations. I know that Blender is better but I would like to continue with anim8or.
Dr.Best was inspired to anim8or version 8.5 or higher ?


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civic71
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Discovered the cause of 'error:
practically 's animzione I realized stat was created with 25 frames, but then the' I was reduced to 21 ... setting the maximum number of frames to 21.
Instead I should have left 25 or the frame or not delete the profile :)

I am happy to have solved my problem :)


Ps: Ultimate3d work well with skinning :)
Edited by civic71, Jun 2 2009, 09:43 PM.


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