| We hope you enjoy your visit. You're currently viewing the Ultimate 3D Community as a guest. This means that you can only read posts, but can not create posts or topics by yourself. To be able to post you need to register. Then you can participate in the community active and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you are already a member please log in to your account to access all of our features: |
| What's on your mind?; Your daily crap. | |
|---|---|
| Tweet Topic Started: Jul 29 2010, 05:18 AM (63,983 Views) | |
| skarik | Jul 29 2010, 05:18 AM Post #1 |
|
kitten eating scum
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Post whatever is on your mind at the moment. It doesn't matter what, just post it! |
| Blog|EHS | |
![]() |
|
| Replies: | |
|---|---|
| Ben | Nov 26 2014, 07:41 PM Post #3121 |
|
Advanced Member
![]() ![]() ![]() ![]() ![]()
|
Thanks, yeah that was one goal haha. I actually tracked down a bug today in my lighting code which was causing the lights to blend poorly, fixed that though ![]() Also luenardi, that is looking pretty good actually. Its a unique style, keep it up! |
![]() |
|
| Dr. Best | Jan 1 2015, 04:52 PM Post #3122 |
|
Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Happy new year everybody !
|
![]() |
|
| Reikyrr | Jan 1 2015, 10:56 PM Post #3123 |
|
Forum God
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Happy new year, http://forum.ultimate3d.org/ brings me to a cloudfare error page
|
|
~Inspirational quote~ | |
![]() |
|
| Dr. Best | Jan 5 2015, 12:31 AM Post #3124 |
|
Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
I changed the configuration to something that should definitely work days ago and nothing changed at all. Guess it really is time to open a ticket. Still, the forum is quite discoverable. Ultimate3D.org links to the Zetaboards domain anyway and this works flawless for everyone. |
![]() |
|
| zelda4evr | Feb 3 2015, 02:10 AM Post #3125 |
|
Forum God
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
I've been experimenting with techniques that I see in games like call of duty. One of my experiments was to make debris models and create a scene out of them. each object was fairly low poly I placed a large amount of them around and ended up with 70,000 polygons. I then texture,normal,ambient baked the whole scene onto a low poly plane. this is what i ended up with http://oi60.tinypic.com/294qww2.jpg |
![]() | |
![]() |
|
| Dr. Best | Feb 3 2015, 11:29 PM Post #3126 |
|
Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
That debris certainly looks flat enough to come from a game. At least when tessellation is disabled. |
![]() |
|
| Despellanion | Feb 5 2015, 03:30 AM Post #3127 |
|
Forum God
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Hard to tell if those planks are standing up or lying down actually. |
![]() |
|
| zelda4evr | Feb 5 2015, 09:59 PM Post #3128 |
|
Forum God
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
would probably be beneficial to bake height map and shadows then. It took me a little while to figure out how to bake all of these objects onto one. I ended up baking the ground diffuse, and normal as a base. Then baking all the objects(planks, bricks, rocks) onto one texture with a transparent background, I overlayed the objects texture over the top of the ground texture externally. did the same for the normal map and then just made a single ambient occlusion map. When I tried to bake the texture of the ground and objects onto the plane at the same time, only the intersection of the objects would be rendered. There are many different ways to achieve this, like just taking a top view screenshot of a high poly model and using that as a texture on the low and then normal mapping. Or not having a high poly ground mesh, just the final ground mesh and baking objects into that. |
![]() | |
![]() |
|
| Naz | Mar 15 2015, 10:16 PM Post #3129 |
![]()
Forum Leader
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Well it took a long while to remember my Username and password. Lol. I know its a little late but happy new year all. ![]() |
| May 20th, 2016 | |
![]() |
|
| Reikyrr | Mar 18 2015, 12:04 AM Post #3130 |
|
Forum God
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
You too Nazzle |
|
~Inspirational quote~ | |
![]() |
|
| Dr. Best | Mar 20 2015, 05:21 AM Post #3131 |
|
Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Can I get some life back into this place by announcing the release of a product made with the bleeding edge version of U3D? What I'm talking about is the demo of my first paper describing an all new technique for filtering shadows. I presented it in San Francisco recently. There's also a video. |
![]() |
|
| Despellanion | Mar 20 2015, 11:57 PM Post #3132 |
|
Forum God
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Nice! Those are some really nice shadows. |
![]() |
|
| Reikyrr | Mar 21 2015, 01:42 AM Post #3133 |
|
Forum God
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Yes! Step one, nice shadows. Step two, realtime global illuminati, step three, Skynet! Step four, profit? I'm getting about 400FPS on the demo, without changing any of the settings (Except for T+7), though when I move up the resolution (R button) to 4k by 4k I get about 3 FPS xD. I also get a unhandled win32 exception when I press alt+f4 to close. Edited by Reikyrr, Mar 21 2015, 01:47 AM.
|
|
~Inspirational quote~ | |
![]() |
|
| Dr. Best | Mar 21 2015, 05:51 AM Post #3134 |
|
Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Thanks. I guess I know where this exception comes from but I'll have to figure out a workaround. Closing with escape works fine though. It's probably not the only way to cause problems either. The combinatorial explosion arising from all these settings can get pretty bad. Skynet is more of a distant goal. For now seeing MSM get adopted in a few AAA games would be good enough. |
![]() |
|
| Magnar | Jun 14 2015, 03:45 AM Post #3135 |
|
That guy
![]() ![]() ![]() ![]() ![]() ![]()
|
So it has come to my attention that I haven't completed Sonic 3 or Sonic & Knuckles. What should I play first? Sonic 3, Sonic & Knuckles, or Sonic 3 & Knuckles? |
|
roses are grey, violets are grey, im colorblind, fml. | |
![]() |
|
| Go to Next Page | |
| « Previous Topic · Off-topic · Next Topic » |





![]](http://z1.ifrm.com/static/1/pip_r.png)




!



2:29 AM Jul 11