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| Camera!; a camera as in the picture. | |
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| Tweet Topic Started: Dec 5 2010, 12:07 PM (325 Views) | |
| knsptk | Dec 5 2010, 12:07 PM Post #1 |
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I'm Turk -.-
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I want to make a camera as in the picture.How can I do?
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| the_recruiting | Dec 5 2010, 12:16 PM Post #2 |
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Elite Member
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Study and get help! U3D is not easy, trust me. Have you read the manuals? Here are the camera variables I understand after two hours of research: X - Horizontal position of the object (Only initialized when GM Room Editor is not working). Y - Vertical position of the object (Only initialized when GM Room Editor is not working). Z - Is the start of the camera (minimum) height. Height - Is the maximum height of the camera. Min_Range - The minimum range of which objects shall be rendered in line with the players view (eyesight). [EDIT:] You will have to use follow variable aswell, I just havnt got up to that yet
Edited by the_recruiting, Dec 5 2010, 12:16 PM.
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| knsptk | Dec 5 2010, 12:24 PM Post #3 |
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I'm Turk -.-
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thx for your reply
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| Despellanion | Dec 5 2010, 07:46 PM Post #4 |
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Forum God
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Better ask Skarik for advice then because that's his game. |
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| Rockin | Dec 8 2010, 01:02 AM Post #5 |
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Turkey
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i think your question is = How can i get comic screen in my game. İf it is= You can use Post Screen Shader effects. One is in the Tech Demo. Tech Demo örneğinde var o dediğinden
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| Luftwaffe Ground Forces | |
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| Satyr | Dec 8 2010, 08:05 AM Post #6 |
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Captain Gobblecoque
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orrrrrr he's talking about the third person, over the shoulder camera set up. |
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The feeling of homesickness never goes away when you return to your parents home from years of being away. same goes with the smell of ash and smoke from the day you set it ablaze. | |
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| the_recruiting | Dec 8 2010, 08:13 AM Post #7 |
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Elite Member
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BTW, has anyone else figured out that this topic should be moved Its in the Tutorials and Examples Forum when it should be the the Questions Regarding U3D. Do I report the topic or something?
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