Welcome Guest [Log In] [Register]
We hope you enjoy your visit.


You're currently viewing the Ultimate 3D Community as a guest. This means that you can only read posts, but can not create posts or topics by yourself. To be able to post you need to register. Then you can participate in the community active and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.

Join our community!

If you are already a member please log in to your account to access all of our features:

Username:   Password:
Add Reply
Transparency Issue
Topic Started: Aug 29 2012, 08:15 AM (191 Views)
From Soy Sauce
Advanced Member
[ *  *  * ]
Whenever I have a transparent thing in front of another transparent thing it gets weird.
Posted Image

I used a transparent face that has a gradient black on the back wall to make it look less plain, I like the effect it has on the wall, but it totally messes up the transparent elements of these rather important platforms.

Below is more or less how it should look, Bright and Standing out:
Posted Image

Is there a way to avoid this weird transparency problem?
Offline Profile Quote Post Goto Top
 
luenardi
Member Avatar
Cofee Machines Rock
[ *  *  *  *  *  * ]
From Soy Sauce
Aug 29 2012, 08:15 AM


Is there a way to avoid this weird transparency problem?
NO. trust me i brought this one up ages go.
Edited by luenardi, Aug 29 2012, 02:46 PM.
Posted Image

For your perception no.
But my universe has no such limits.


www.recall.co.nr
Offline Profile Quote Post Goto Top
 
Despellanion
Member Avatar
Forum God
[ *  *  *  *  *  * ]
What transparent thing are you talking about? The green boxes?
Offline Profile Quote Post Goto Top
 
From Soy Sauce
Advanced Member
[ *  *  * ]
@ Despellamion, yes.

@Luenardi, well why does it happen, like what decides the order of which transparency becomes blinded? There must be some kind of loophole I can use to trick U3D into pseudo doing what I want it to.
Offline Profile Quote Post Goto Top
 
Despellanion
Member Avatar
Forum God
[ *  *  *  *  *  * ]
Are you using emissive color on the boxes? They might become brighter.

Code:
 

SetModelMaterialEmissive(
MaterialIndex,
R, G, B
);
Edited by Despellanion, Aug 29 2012, 04:14 PM.
Offline Profile Quote Post Goto Top
 
luenardi
Member Avatar
Cofee Machines Rock
[ *  *  *  *  *  * ]
Nah it's the ordering unfortunately.
Posted Image

For your perception no.
But my universe has no such limits.


www.recall.co.nr
Offline Profile Quote Post Goto Top
 
PoniesForPeace
Member Avatar
Elite Member
[ *  *  *  * ]
You can use user events.
favorite soda: oogave agave watermelon Cream

favorite cheese: blueberry winsledale

Offline Profile Quote Post Goto Top
 
luenardi
Member Avatar
Cofee Machines Rock
[ *  *  *  *  *  * ]
insert a second transparent shape inside the first.
invert it
and make it a micron smaller.
You can thank me later.

Edited by luenardi, Sep 2 2012, 11:43 AM.
Posted Image

For your perception no.
But my universe has no such limits.


www.recall.co.nr
Offline Profile Quote Post Goto Top
 
« Previous Topic · Questions about Ultimate 3D · Next Topic »
Add Reply