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Need Help With Aircraft Simulator
Topic Started: Sep 9 2012, 04:17 AM (91 Views)
Nhalkir
Newbie
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I've been trying to create a somewhat accurate 3D space dogfight simulator in U3D, to no avail. Being a competent internet user, I hit up Google as well as the U3D forum search. This also turned up no usable results. I found an old post of someone asking the same thing. Someone replied with a link to a game that he had made, but that link was dead and he no longer had the file. If anyone knows of a working link to a similar airplane simulator I ask that you post it. If not, I ask that someone with enough experience create or help me to create an example of what I need.

The big question, what do I need?

I can code everything except giving the plane the ability to move relative to its rotation. I need an example where a plane can pitch, yaw, and roll while moving according to its rotation, not according to the world.

So... what does this mean?

In essence, I want A and D to roll the plane, W and S to control the speed, and moving the mouse up and down to change its pitch. So if the plane is rolled 90 degrees, changing the plane's pitch will cause it to move left and right relative to the world.

I hope this makes sense...
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zelda4evr
Member Avatar
Forum God
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have you tried:
http://s9.zetaboards.com/Ultimate3D_community/single/?p=8033858&t=7225776
The flight sim topic:
http://s9.zetaboards.com/Ultimate3D_community/topic/172235/1/

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