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| light beam | ||
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| Tweet Topic Started: Jan 8 2013, 07:06 PM (155 Views) | ||
| svenotje1 | Jan 8 2013, 07:06 PM Post #1 | |
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Hello, I want to now how i make a light beam as explain, this my lamp model. O I want to get it with realistic light beams such as this ..........O ........|..| .......|....| ......|......| .....|........| How can i do this? not that is just set a light spot that light up some textures but i want the light beames visible. Such as this: http://yusufakdag.com/wp-content/uploads/2011/05/NFS11-2011-10-16-16-57-49-89.jpg Thanx, Edited by svenotje1, Jan 8 2013, 07:08 PM.
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| Despellanion | Jan 8 2013, 07:55 PM Post #2 | |
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Forum God
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Use billboards or particle systems. | |
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| svenotje1 | Jan 8 2013, 10:26 PM Post #3 | |
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Yeah, i know that. But i don't understand can you please give me a tutorial for this? | |
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| Despellanion | Jan 8 2013, 11:19 PM Post #4 | |
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Forum God
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The basic example uses billboards if I remember correctly. It's basically just 2-3 lines of code.
Edited by Despellanion, Jan 8 2013, 11:42 PM.
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| svenotje1 | Jan 11 2013, 04:00 PM Post #5 | |
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yeah but sorry i really don't understand, this is the first time i use billboards normally is use models | |
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| Despellanion | Jan 11 2013, 09:00 PM Post #6 | |
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Forum God
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What part don't you understand? |
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| boris1998 | Jan 12 2013, 11:14 PM Post #7 | |
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Ultimate No0b
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Dude, just make semi transparent light beam texture and add it to a billboard. Put that billboard under the light source (light point...) That is all. You make billboard same way as model.
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PROBLEM?
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PROBLEM?
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