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| question on saving | |
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| Tweet Topic Started: Jan 9 2009, 09:53 PM (601 Views) | |
| Duke Serkol | Jan 12 2009, 02:15 AM Post #16 |
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Where'd that Princess go?
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Very nice! This shall definitely come in handy for the (second) voice acting project! But as things stand, we don't have the no-sound patch already applied by default, so I don't think this should be either. Of course that would change the moment the V.O. Project is completed (though then maybe we'll just have an additional pre-patched game with these ;)) |
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| Conn | Jan 12 2009, 03:41 AM Post #17 |
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We call it life
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Means you like to keep the option to save by dying in the restoration. Great then
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| KiddoCabbusses | Jan 12 2009, 05:25 AM Post #18 |
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The overly enthused BS-X nerd.
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I think for authenticity the Restoration would have the original game's autosave. Then when all four weeks are done the save file would delete itself. Not convenient for the common gamer, but probably the best reflection of how it originally played. I tried checking Sekiban's SRAM patch - does the same principle apply to a HiROM as to a LoROM...? |
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| SmashManiac | Jan 12 2009, 06:21 AM Post #19 |
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Legend
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I have to agree with Duke here. Also, I vote for a different pre-patched ROM, since people playing the game without the separate soundtrack would be much confused otherwise like in the good old days: - "Where's the music?" - "How do I save?" - "Why do I have to wait in the middle of the game for no reason?" Con, the only thing left for you is to share your knowledge with the next generation.
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![]() The BIG List of Randomizers | |
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| Duke Serkol | Jan 12 2009, 03:48 PM Post #20 |
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Where'd that Princess go?
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*Winces in wait for another Data joke* |
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| Conn | Jan 12 2009, 04:07 PM Post #21 |
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We call it life
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As for the autosave... we have thee slots, maybe this causes problems here. Surely, we must go for an extra rom, with those 3 voice acting special patches applied and without the textboxes translation...
Here we go
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| Duke Serkol | Jan 12 2009, 04:11 PM Post #22 |
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Where'd that Princess go?
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| Conn | Jan 12 2009, 09:19 PM Post #23 |
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We call it life
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Magically, this above post was my 1000. Yay
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| Terra Branford | Jan 12 2009, 10:38 PM Post #24 |
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Officially retired
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Yay, also! *Throws Conn into the dungeon...* That'll learn you. |
| I'm officially retired from beta testing, and resign my duties to those who have the time to do it. | |
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| Duke Serkol | Jan 12 2009, 11:46 PM Post #25 |
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Where'd that Princess go?
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*Throws comp into dungeon so he can keep making patches* ...what? Dungeons are boring. |
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| Terra Branford | Jan 12 2009, 11:51 PM Post #26 |
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Officially retired
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Hmmmm... good point, Serkol. |
| I'm officially retired from beta testing, and resign my duties to those who have the time to do it. | |
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| zeldarocks | Jan 13 2009, 12:10 AM Post #27 |
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Child of Destiny
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*throws Serkol and Tre into the world of Kodai no Sekiban* |
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| Duke Serkol | Jan 13 2009, 12:39 AM Post #28 |
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Where'd that Princess go?
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*Having played the game countless times (no to mention recreating the indoors) easily kills Ganon and returns home* ...that was fun. |
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| zeldarocks | Jan 13 2009, 01:47 AM Post #29 |
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Child of Destiny
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*thinks* *throws Serkol and Tre into the past without a time machine* |
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| Duke Serkol | Jan 13 2009, 04:00 AM Post #30 |
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Where'd that Princess go?
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*Throws himself back into the present* ...I didn't see you use a time machine, did I? |
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