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| A few new magazine articles | |
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| Tweet Topic Started: Feb 19 2009, 11:25 PM (417 Views) | |
| MadHatter | Feb 19 2009, 11:25 PM Post #1 |
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Oracle
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![]() Where does a BS Zelda hound search when he's exhausted his patience on the tides of incomprehensible Japanese machine trans pages? To the welcome familiarity of the French parts of the internet (hey, at least it's a romance language, right?) The French sites seem to have a good bit of info on BS Zelda that doesn't appear in English, and best of all I can understand 90% of it without a dictionary. I found this guy's site a few days ago and have been pretty impressed with it. Basically he's taken a ton of Famitsu, Satellaview Communications, and similar magazines and has scanned them all in. Now these magazines are all in Japanese, and since the scans are Jpegs (and maybe other image files) I don't even have any machine tools to make the translation. Nevertheless, you can see the good old "BSゼルダの伝説" in a few images, and that means you're onto something related... Here's a good example (note the pink bubble covering the girl's right hand). There is tons of other info there including magazine articles and advertisements for games like BS Super Mario and just the Satellaview in general. I haven't had the time to sift through it thoroughly yet, but I figured I'd post about it here in case other people want to search for their favorite Non-Zelda games too. Cheers -MH |
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| Conn | Feb 20 2009, 01:21 AM Post #2 |
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We call it life
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Wow, great and many thanks to you ![]() do we have a source where this article was printed, or maybe also a translation? |
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| MadHatter | Feb 20 2009, 03:00 AM Post #3 |
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Oracle
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No translation unfortunately... But the source is Shūkan Famitsū Magazine Vol. 265. p.1. July 28, 1995. PS - Don't know if anyone is interested, but this (caution: clicking this link will try to download a .flv movie file) is part of a 2002 video called "Traveling with St.GIGA," a documentary of St.GIGA's involvement in the Sputnik Exhibition Tour. |
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| MadHatter | Feb 20 2009, 07:55 AM Post #4 |
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Oracle
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OK, I found the translation for the title over at the Famitsu Lover Database It turns out the article is called "『BSゼルダの伝説』画面写真初公開!!" Which translates to "BS The Legend of Zelda's first public screenshot!!", and it's on page 8 instead of page 1. So the proper citation is: "BS The Legend of Zelda's first public screenshot!!" Shūkan Famitsū Magazine. Vol. 265. p.8. July 28, 1995. |
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| Conn | Feb 20 2009, 12:53 PM Post #5 |
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We call it life
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Great, I uploaded your article here: http://www.bszelda.zeldalegends.net/articles.shtml thanks a lot for providing this
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| Duke Serkol | Feb 20 2009, 03:52 PM Post #6 |
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Where'd that Princess go?
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Ah so that's where the "reddish" forest was seen first. Interesting. Thanks for digging this up
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| MadHatter | Feb 20 2009, 05:47 PM Post #7 |
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Oracle
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Thanks Con! And no problem, Duke. I'm more than happy to provide what little ability I have in the way of internet research for the good of the project. I only wish I could help with the coding. That's where the REAL work is in my opinion, and you guys have both contributed in that area. I used to code, but it's been so many years since I stopped that I'm useless now. Perhaps when I get some time on my hands I can pick it back up again as a hobby. Until then, though, I'm just your average internet watcher - happy to provide the site with any interesting BSZelda-related tidbits. I guess another thing that we really need is a go-to person for Japanese translations. I've grown kinda confident in my ability to use translation tools (NB: I've been writing to Japanese people in Japanese and they've been understanding me) even if I'm slow at it, but I'm completely blocked by the Japanese in picture files, audio files, and video... |
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| KiddoCabbusses | Feb 20 2009, 09:59 PM Post #8 |
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The overly enthused BS-X nerd.
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Wow, I've bene gone for a bit due to some personal issues. Nice to see you pick up my pace, Madhatter. French sites... I recall a few European folks telling me they recalled some articles, but I do not have enough knowledge of the language to do a search myself. Thanks. ![]() (EDIT: Also, noting the "ON AIR" stuff... Do I see Seiken Densetsu 3? Holy shit!) EDIT: Also, peculiar about the orange textbox. I don't think that appears in any videos. Perhaps it was intended to go with the season-change? Who knows... Also, since it's using that in the preview of BS Zelda, which would've been around the month afterward... but then again that would contradict the Tent video we have which, implied to be from the premiere, shows the default colors....) |
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| MadHatter | Feb 24 2009, 07:20 AM Post #9 |
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Oracle
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A few more French articles, none of them are about the Zelda series, but they do cover the Satellaview. No idea what the source mag is... "Sega, Nintendo et la Television" next page And this is really not worth mentioning, but here's a modern Franglais webcomic that gives BS Zelda a misnamed cameo. Geek's World Pretty sad. |
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| KiddoCabbusses | Feb 24 2009, 10:08 AM Post #10 |
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The overly enthused BS-X nerd.
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The artwork's decent in the webcomic, but, dang, hard to laugh at anything other than the bad English, and the joke (That being that they missed the CD-I Zeldas) probably flies entirely over most people's heads because of that. Nice french articles. I'll look to see if I can find a translator for any of them. |
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| MadHatter | Feb 24 2009, 06:55 PM Post #11 |
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Oracle
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My notes are in curly braces ("{"). Captions are in doubled square braces ("[["). {First page} "Sega, Nintendo and the Television" Interactive television became for Japan and the United States a tangible reality. Sega spearheaded the movement in announcing the creation of the Sega Channel, a cable channel entirely dedicated to video games, which allowed Americans to download games on to their consoles or to view various trailers. Nintendo preferred to offer a satellite station that allowed those in Japanese who set up the necessary equipment (Super Nintendo, Set Top-box, satellite dish...) to be entertained by a general channel by the name of Saint-Giga for two hours a day. The creator's objectives, one can see, are diametric opposites: Nintendo will become either the grandfather or the kindly uncle by offering regional-interest programs that address the underwear sizes of the hip idols or the last speech of the Mayor of Kobe, whereas Sega remains loyal to a true game channel in allowing its subscribers (the payment system is identical to that of Canal+) to play games that they don't have. What will be the evolution of these systems, and what can be expected of similar channels in Europe? Nothing is yet spoken of, but we doubt that there are any internet goldmines to exploit by the media. And Sega, Nintendo and the others are full of imagination... [[To access Nintendo's Saint-Giga channel, you must set up your satellite dish, and Nintendo's Set-Top Box (see C+ 41 for more information)]] {Let's take a breath. What have we learned? First of all, this comes from C+ Magazine, and secondly the info on the second page seems to be from page 42. Let's move on to page 42...} ...broadcast from 4 o'clock to 8 o'clock, we are proposing to preview video games. But the Satellaview is also a data bank. We wish to suggest purchases by correspondence, of insurance, of novelty... We aren't suggesting video games, but we allow players to download for a part of the day, with a limited cartridge size of 8Mb (one Mo). They will be in the genre of previews! C+: Does Nintendo intend to commercialize the Satellaview outside of Japan? NINTENDO: It's too early to say... But if the Satellaview proves to be a great success in Japan, we would obviously like to introduce the same kind of system abroad. It would be possible to cover the American territories. It would also be very easy to cover Asia and China. In these countries, extending cable such distances isn't a viable option unless we have a huge market. C+: How many units do you expect to sell? NINTENDO: we're hoping to sell around 2 million Satellaviews by the first year. We have opened a service to take orders for the end of February 1995. C+: How much of the satellite distribution company, St.Giga, have you acquired? NINTENDO: In two years we have bought 20% in shares, 900 million yen [NB: a little less than 50 million Francs] {NB: a little more than 9.88 million Dollars... sorry couldn't help myself.} C+: What are some of the companies that are participating in the Satellaview project? NINTENDO: There are already a few too many to name all of them, but Hudson, Square and Enix are a few. We have begun a market test in collaboration with Square. C+: Will there be accessories sold for the Sattelaview? NINTENDO: Yes, we will sell cartridges to save settings or tips... The cartridges are actually 8 megabytes, but that size will soon grow. C+: What do you think the actual market is for the 32-bit generation? NINTENDO: According to the magazines, the War for 32-bits will begin this year in Japan. In fact, there isn't a war at all! In Japan, the only platform that has succeeded in selling over 11 million models is the Super Famicom. Many developers work for this console and the sales of Super Donkey Kong (DK Country), Seiken Densetsu II (Legend of Mana) or Dragon Quest demonstrate this well. {Well that's it for the first two pages. I have no idea how to tackle the webcomic... See, Master of Puppets? I'm not completely useless. Haha. just kidding - I know you never said that.}
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Haha. just kidding - I know you never said that.}

9:16 AM Jul 11