Welcome Guest [Log In] [Register]
Welcome to BS Zelda. We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!


If you're already a member please log in to your account to access all of our features:

Username:   Password:
Add Reply
Where's old Zelda 64 beta/prototype ROM?
Topic Started: Jun 20 2010, 06:42 AM (7,131 Views)
Videogamer555
Sage
Ok I just remembered there was an old version of Zelda 64 that I'd seen before in a Gamepro magazine before Zelda:OoT (its final name) was released in stores.
Here's a few pics I found on the net just now of this early version (never released in stores) of the game.


Forest Medalian is a C-Button equipable item.
Posted Image

Sword is a C-Button equipable item.
Posted Image

Triforce was actually in the game before the N00BS at Nintendo decided to ditch it.
Posted Image

Awesome original Hylian Shield design.
Posted Image

Original sword graphics with red sword (harkens back to Link To The Past), and cool laser-yellow/green sword swing streak.
Posted Image

Original NES design of octorocks for Zelda 64? Hmm, I think Nintendnubes over in Japan made FAIL by removing these from the final release.
Posted Image

Notice also the Rupee count in this beta game could go over 1000!

Well griping about how normally final versions have MORE than beta, but how this game's final had LESS than beta, won't do any good. I would like to see someone find a ROM of this beta/prototype version of the game that was maybe leaked to the emulation "scene" secretly by a Nintendo employee who worked on the game. Do any of you guys here know if such a ROM has been leaked, and if so, where I could download it?
Offline Profile Quote Post Goto Top
 
Garrett
Member Avatar
Oracle
Sorry, there are no publicly known cartridges of anything this early, let alone dumps.
Offline Profile Quote Post Goto Top
 
Videogamer555
Sage
Garrett,Jun 19 2010
11:02 PM
Sorry, there are no publicly known cartridges of anything this early, let alone dumps.

Where do game magazines get these pictures from, if not from an N64 running the cartridge?

Also you don't need to dump a cartridge to get a ROM. All you need is one dishonest Nintendo employee giving the scene a copy of that executable file of the game they were testing at that stage, and that file would be the same as a cartridge dump and could theoretically be played directly on Project 64 emulator.

And isn't there a Zelda beta cheat in Gameshark or Action Replay cheat engines? Isn't the beta game code already in OoT cartridges laying dormant ready to be activated by this cheat?
Offline Profile Quote Post Goto Top
 
MasterOfPuppets
Member Avatar
Oracle
The closest you'll get are the debug ROMs (one for OOT and one for MM). While most of it isn't beta, some is. Unfortunately the beta your looking for isn't accessible even by using one of those ROMs.
My YouTube Channel: https://www.youtube.com/user/NintendoRepairs
Offline Profile Quote Post Goto Top
 
SmashManiac
Member Avatar
Legend
Old code is constantly overwritten by new improved code. If the old code isn't leaked, it is lost forever. Live with it.


Posted Image


The BIG List of Randomizers
Offline Profile Quote Post Goto Top
 
Tuf Pic
Member Avatar
*The Thread Necromancer*!!!! :stalfos:
Videogamer555,Jun 20 2010
06:42 AM
Ok I just remembered there was an old version  of Zelda 64 that I'd seen before in a Gamepro magazine before Zelda:OoT (its final name) was released in stores.
Here's a few pics I found on the net just now of this early version (never released in stores) of the game.


Forest Medalian is a C-Button equipable item.
Posted Image

Sword is a C-Button equipable item.
Posted Image

Triforce was actually in the game before the N00BS at Nintendo decided to ditch it.
Posted Image

Awesome original Hylian Shield design.
Posted Image

Original sword graphics with red sword (harkens back to Link To The Past), and cool laser-yellow/green sword swing streak.
Posted Image

Original NES design of octorocks for Zelda 64? Hmm, I think Nintendnubes over in Japan made FAIL by removing these from the final release.
Posted Image

Notice also the Rupee count in this beta game could go over 1000!

Well griping about how normally final versions have MORE than beta, but how this game's final had LESS than beta, won't do any good. I would like to see someone find a ROM of this beta/prototype version of the game that was maybe leaked to the emulation "scene" secretly by a Nintendo employee who worked on the game. Do any of you guys here know if such a ROM has been leaked, and if so, where I could download it?


That's not the only beta version of OOT!!

EDIT: Check out my earlier thread on Beta OOT!! ;)
My Viewpoints
 
"Nothing you can say will ever convince me that the Zelda, Link & Impa of OOTURA, ALTTPGBA, SC2, BSLOZ, & OOX are different characters, or that Link isn't part Kokiri, FOR SOME Zelda Universes and that the mangas aren't canon FOR SOME alternate realities."

Offline Profile Quote Post Goto Top
 
Videogamer555
Sage
However the triforce wasnt used, so it would NOT have been overwritten (and programers tend to not remove unused stuff, just delete pointers to it from the actual game code). In fact the model and texture for the triforce (and possibly a way to access the "area" it is in ingame with the right Gameshark cheat code) is probably still buried in the ROM somewhere.

And for archival purposes, Nintendo and other big companies tend to keep disks of old code on back shelves in their storage shed.

Also, are you SURE no Nintendo employee leeked one of those really old test/beta ROMs?

Offline Profile Quote Post Goto Top
 
Garrett
Member Avatar
Oracle
Videogamer555,Jun 21 2010
11:29 AM
Also, are you SURE no Nintendo employee leeked one of those really old test/beta ROMs?

If a dump existed the rabid Zelda fan base would be all over it, exploring every feature and writing huge articles about it and so forth. There is no way a dump could be known about and not get this sort of treatment.
Offline Profile Quote Post Goto Top
 
MasterOfPuppets
Member Avatar
Oracle
Videogamer555,Jun 21 2010
12:29 AM
In fact the model and texture for the triforce (and possibly a way to access the "area" it is in ingame with the right Gameshark cheat code) is probably still buried in the ROM somewhere.

I'm going to have to disagree with that. With the debug ROM I was talking about you can pretty much access anything in the ROM. There is actually a list of actors/items online of everything in the game, and it's not on there.

EDIT: As a matter of fact, here it is.

http://www.zeldauniverse.net/forums/nes-sn...ctor-hacks.html
My YouTube Channel: https://www.youtube.com/user/NintendoRepairs
Offline Profile Quote Post Goto Top
 
Videogamer555
Sage
MasterOfPuppets,Jun 20 2010
05:46 PM
Videogamer555,Jun 21 2010
12:29 AM
In fact the model and texture for the triforce (and possibly a way to access the "area" it is in ingame with the right Gameshark cheat code) is probably still buried in the ROM somewhere.

I'm going to have to disagree with that. With the debug ROM I was talking about you can pretty much access anything in the ROM. There is actually a list of actors/items online of everything in the game, and it's not on there.

EDIT: As a matter of fact, here it is.

http://www.zeldauniverse.net/forums/nes-sn...ctor-hacks.html


*Zelda Ura

*Gameshark accessible Zelda OoT beta quests

*Zelda 64/OoT debug ROM

*Zelda 64 as seen in those early game magazine shots

What's the difference between the content found in these 4 things?

And is the debug ROM an official (but leaked) Nintendo release, or a hack of the regular OoT ROM made by Zelda fans?

Was Zelda Ura (supposedly to be released on the DD64 attachment, but never got released) ever leaked as a ROM or DD64 disk image by a Nintendo employee to the emulation "scene"?

And lastly, was the DD64 ever released in Japan, the US, both, or neither?
Offline Profile Quote Post Goto Top
 
MasterOfPuppets
Member Avatar
Oracle
Videogamer555,Jun 21 2010
01:52 AM
Zelda Ura

Zelda beta quests

Zelda 64 debug ROM

What's the difference between these 3 things?

And is the debug ROM an official (but leaked) Nintendo release, or a hack of the regular OoT ROM made by Zelda fans?

URA Zelda was planned to be the 64DD add-on for OoT. Some of the features were brought to us in Master Quest.

Zelda Beta Quests are GameShark codes that let you access areas with some beta stuff, like the ocarina pedestal in front of Jabu-Jabu, or the red ice the in Ice Cavern.

The OoT/MM debug ROMs are versions of the game that have some dev tools in them. Before you get excited about "dev tools" you can't change the game with them. They are things like age select, inventory changer, map select, and so on.

The Debug ROM is in fact a real Nintendo build of the game, read more about it here.

http://www.assemblergames.com/forums/showthread.php?t=23285
My YouTube Channel: https://www.youtube.com/user/NintendoRepairs
Offline Profile Quote Post Goto Top
 
Videogamer555
Sage
MasterOfPuppets,Jun 20 2010
06:04 PM

The Debug ROM is in fact a real Nintendo build of the game, read more about it here.

http://www.assemblergames.com/forums/showthread.php?t=23285

So how did it get out of Nintendo? Leak by dishonest employee? Nintendo didn't need it anymore so they officially and legally gave it away to LoZ fans? Just how did it get out?
Offline Profile Quote Post Goto Top
 
MasterOfPuppets
Member Avatar
Oracle
Read the thread, that's all we know.
My YouTube Channel: https://www.youtube.com/user/NintendoRepairs
Offline Profile Quote Post Goto Top
 
coinilius
Member Avatar
Pickled in time, like gherkins in a jar
Prototypes and roms do get leaked/get out quite often, through various means. But like MasterOfPuppets said, everything we know about this particular rom release is in the thread he linked to.
"You must be talking about Heaven... or the moon."

"It's a dog eat dog world... and there's not enough dog to go around."

Posted Image
Offline Profile Quote Post Goto Top
 
Videogamer555
Sage
So the Debug ROM is just like a normal release with dev tools embedded. However, I'm not sure which normal ROM it is based on.
N64 Zelda:OoT 1.0
N64 Zelda:OoT 1.1
N64 Zelda:OoT 1.2
GC Zelda:OoT 1.2
GC Zelda:OoT MQ

Can someone here let me know? I'm hoping it's based on N64 Zelda:OoT 1.0, as that would have the code that is closest to the prototype game that was screencapped for game magazines. Also, is there just one known Debug ROM, or more than one?
Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
ZetaBoards - Free Forum Hosting
ZetaBoards gives you all the tools to create a successful discussion community.
Learn More · Sign-up Now
Go to Next Page
« Previous Topic · The Legend of Zelda Series · Next Topic »
Add Reply