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| Zelda 3 Single Hacks; For your choice | |
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| Tweet Topic Started: Aug 11 2013, 10:16 PM (6,131 Views) | |
| Conn | Aug 11 2013, 10:16 PM Post #1 |
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You may wonder what happened to me... well, I was requested to help SePH, Euclid and Puzzledude with their progress on new Zelda hacks similar to Parallel Worlds... doing this some nifty hacks came out. Since most of you are also fans of Zelda 3, I'd like to distribute those hacks to you if you like to have these features implemented in your ALTTP rom: Have fun ![]() ----------------------------------------------------------------------------------------------------------------------------------------------------------------------- Hack: pot destroy by L2-L4 Sword Authors: Spane, Conn Information: destroys pots with Sowrd L2-L4 Rom: ALTTP (US), without header Code Addresses: $0x77B70 - 0x77B9B: code to implement feature IPS URL: http://bszelda.zeldalegends.net/stuff/Con/pott_l2sword.zip Screenshots: [/url]----------------------------------------------------------------------------------------------------------------------------------------------------------------------- Hack: Ice rod freezes water Authors: Potentialing, PuzzleDude, Conn Information: you get icy water to walk on - works only in 16x16 screens (8-bit need still to be adjusted) Rom: ALTTP (US), without header Code Addresses: 0x77ba0 - 0x77d8f (after pot with sword destroy above) ZIP FILE: http://bszelda.zeldalegends.net/stuff/Con/icelink.zip Inside above zip file you'll find 3 versions: Icerod freezing water final: [/url]This is the normal code for freezing deep water! The effect was implemented in the overworlds only (simply to many unfixable bugs if indoors), and even here you might have a lot of trouble to avoid game paradoxes (this is also described in one of the included files). All files are packed in the zip file (hex, asm, smc etc). The fastest way to insert the effect is using the Ips patch. Variants of Icerod ASM: ![]() List: 1 Ground rod 2 Ground rod (lava variant) 3 Shallow water rod 4 Water rock 5 Freeze bushes 6 Broken bridge 7 Lava rock 8 Lava ground We are dealing with the same code, but the icerod affects different things: from making ground and shallow water, to freeze new objects, such as water rocks, lava rocks and freezing lava ground. Most recomended (because of zero possibility of bugs and zero possibility for game paradoxes): Water rock, Freeze bushes, Lava rock, Lava ground. With these 4 variants almost no bugs or paradoxes are possible, since you affect certain objects only. If you however freeze all water, you can come to some paradoxes (original icerod effect, ground rod, shallow water rod, broken bridge). ---------------- Note, I haven't made Ips patches, since they have the same core as the Icerod original Ips. Only a small amount of bytes has changed since then. It is wise to change these bytes with hex editor, to understand what you are doing. Once you do, you can make your own variants. Dungeon Incomplete: ![]() This is a try to get ice in dungeons, but I gave up on it due to several bugs: - Link swims through ice - Link jumps from ice into walls - Makes Water Dungeon riddle to pull lever in light world obsolete since you must place a water layer on bg1 next to the transludent bg2 water layer! ----------------------------------------------------------------------------------------------------------------------------------------------------------------------- Hack: Blocks moveable multiple times Authors: PuzzleDude, Conn Information: the blocks can be moved unlimited (or until you hit an obstacle) Rom: ALTTP (US), without header pc w/o header ALTTP (US) Code Addresses: 0x77e00 - 0x77e1c (after pot with sword destroy and icerod freezing water above) IPS url: http://bszelda.zeldalegends.net/stuff/Con/moveblock.zip Screenshot: ![]() ----------------------------------------------------------------------------------------------------------------------------------------------------------------------- Hack: Transfer sprites Authors: Conn, PuzzleDude Information: Transfer the data for Indoor sprites to another bank to have more room for them. This also means more room for outdoor sprites, since if left in place, they can extend into the former indoor sprites data-area. Rom: ALTTP (US), without header pc w/o header ALTTP (US) Code Addresses: main code at $14C296 (can be put elsewhere) ZIP url: https://www.dropbox.com/s/qbidh9iv7psephd/T...%28final%29.zip Screenshot: ![]() ----------------------------------------------------------------------------------------------------------------------------------------------------------------------- Hack: Can not move when holding sword Authors: Conn, PuzzleDude Information: When you hold your sword to do the spin attack, you can not move (this avoids visual bugs like going backwards or sidewards into the staircase). Rom: ALTTP (US), without header pc w/o header ALTTP (US) Code Addresses: main code at $0009C2 ZIP url: https://www.dropbox.com/s/k50rgktp67gq9ym/N...rd%20charge.zip ![]() ----------------------------------------------------------------------------------------------------------------------------------------------------------------------- Hack: Play custom music Authors: Conn, PuzzleDude Information: Load (play) custom overworld music, without the reseting when changing screens. (Original Alttp always resets it to Overworld music when exiting most entrances). Rom: ALTTP (US), without header pc w/o header ALTTP (US) Code Addresses: main code at $11A200, new music table at $11A300. ZIP url: https://www.dropbox.com/s/04lgxiheviak28g/P...%28final%29.zip ![]() ----------------------------------------------------------------------------------------------------------------------------------------------------------------------- Hack: Lens of Truth Author: XaserLe Information: This is for making BG2 disappear when pressing X and R together (parallel worlds x button secret). But only if you have the Mirror in the inventory (suitable to revert it into Lens of Truth). Rom: ALTTP (US), without header pc w/o header ALTTP (US) Code Addresses: main code at $1FA600 ZIP url: https://www.dropbox.com/s/8c53zlvrk4wb382/L...0of%20Truth.zip ![]() ----------------------------------------------------------------------------------------------------------------------------------------------------------------------- Hack: Direction Change while running with Pegasus Boots Author: Conn, AST creator team ^^ Information: This is a stolen and adapted code from AST, it will make you change direction while running with your pegasus boots. You need to keep the run button pressed, becuase stopping by direction change will not work anymore (of course ;)) Rom: ALTTP (US), without header pc w/o header ALTTP (US) Code Addresses: main code at $0x3ff40 (works also with PW) Updated Version 2: Keep running during screen transitions Zip: http://bszelda.zeldalegends.net/stuff/Con/...sus_upgrade.zip Screenshot: ![]() ----------------------------------------------------------------------------------------------------------------------------------------------------------------------- Hack: Close gap in Euclids 24 item-menu, by enabling an extra item (shovel) Authors: Conn Information: Get shovel in menu instead of empty space (patch changes empty space used previously for bottle content to get shovel there), so you can have and use the flute and shovel at the same time. You only need to place the shovel in a nice chest via HM or hex editing (not implemented by this patch since this is your choice). Rom: Parallel Worlds-prepatched ALTTP (can be adapted to your menu if you use the 24 items menu hack from Euclid) Zip: http://bszelda.zeldalegends.net/stuff/Con/pw_shovel.zip Screenshots: ![]() ![]() The zip contains a txt with information to made changes. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------- Hack: Random and special treasures to dig up Author: Conn Information: This patch will give you the ability to dig up random treasures and you will be able to hide dig-up sprites like Heart Container pieces! Rom: ALTTP (US), without header Main code 0x77e30, which is unused space in native ALTTP - but not in Parallel Worlds. If you want to use it on PW, please shift the code to unused space there! Zip: http://bszelda.zeldalegends.net/stuff/Con/...al_treasure.zip Inside you find merged patch with random rupees gain and the ability to insert specific treasures (tested and confirmed so far only for Heart Container pieces) to hide anywhere except big screens. Inside a zip you will also find the old patch that only allows to dig up random treasures. Since it is not possible to set other items like boomerang to dig up, I made a small tutorial how to replace the flute by another item. This however is restricted to screen 2A where you natively find the flute. Screenshots: Random rupees: ![]() Special treasure collect: ![]() Flute replacement: ![]() -------------------------------------------------------------------------------------------------------------------------------------------------------------- |
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| Duke Serkol | Aug 12 2013, 04:22 AM Post #2 |
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Where'd that Princess go?
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Wow... this is... incredible! And so completely out of the blue! ![]() So much for retirement eh Con? Also NOW Euclid shows up? Where had he been hiding?? :lol: You need to ask him and your other new friends to try and put Vitreous in AST... or even better Gleeok and Lanmola in BS LoZ. And this:
would also be a welcome addition if you could port it over to AST (does running into vases break them too? It should since you're holding out your sword) Other than that one, the most impressive are surely the water freezing ice rod, the AST improved boots and the retain shovel+random buried treasures combo. ...but of course we don't really need those in AST. |
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| SmashManiac | Aug 12 2013, 04:25 AM Post #3 |
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Legend
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Wow, you were busy there Con! I especially like the pot breaking, custom music and turning while running ones! ![]() By the way you should post those hacks on romhacking.net as improvements (except maybe for the unfinished one) so that they get more exposure
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![]() The BIG List of Randomizers | |
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| JamesBond007 | Aug 12 2013, 04:02 PM Post #4 |
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Sage
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Thanks, I was looking for this! Now I'm happy. BTW, I found one more on The Cutting Room Floor. I'm not sure who made it, but I know the details. It's not a hack, but rather a bugfix. It fixes Kholdstare Shell melting process (this is already fixed in the GBA version). It is compatible with US ALttP headerless rom. |
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My current Zelda "Skyward Split" Timeline: ---/--TMC--FS/FSA--ALttP/OoX/AST/LA--???--ALBW--TLoZ/TAoL SS--OoT--TWW/PH--ST ---------\MM--TP | |
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| MasterOfPuppets | Aug 12 2013, 05:07 PM Post #5 |
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Oracle
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Nice work! Looking forward to what else is being worked on! |
| My YouTube Channel: https://www.youtube.com/user/NintendoRepairs | |
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| Conn | Aug 13 2013, 06:44 PM Post #6 |
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We call it life
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Cool that you like it Actually I wanted to help SePH only with an item palette change, but yeah, got more, and more, and more and... @ Duke: As for Euclid he hardly showing up at the forum. Guess he's busy with real life... as for implementing Vitreous, Lamnolas and that stuff you better ask him yourself.
The patch is attached below, feel free to make an update - works on all 4 weeks. I also already uploaded a new German translation for the MottZilla patch by KillBill_158 who adapted Svambo's old translation to new combined maps hack. And yes, you run through pots ![]() @Smash: Puzzledude is on it to supply the patches on romhacking. But they don't make submission easy. @JB007: Thanks ![]() The one who created the kholdstare patch is MathOnNapkins |
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| Terra Branford | Aug 14 2013, 12:41 AM Post #7 |
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Officially retired
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Heh... you know Con, it doesn't exactly count as being "Retired", if you keep making patches for ~other~ games.
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| I'm officially retired from beta testing, and resign my duties to those who have the time to do it. | |
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| Duke Serkol | Aug 14 2013, 12:58 AM Post #8 |
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Where'd that Princess go?
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Uh... I was in the process of making an update but... that's not an ips file. How do I use it? |
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| Conn | Aug 14 2013, 01:20 AM Post #9 |
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We call it life
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Tre, I am too good in what I am doing... so I get requests after requests. And since I am good-human I mostly help people. And the people there have plenty of projects on start (not only SePH, PuzzleDude and Euclid, there are many more)and need ASM help of which mainly Euclid and I are capable to do. Duke, are you kidding? That's a zip file attached and inside you find the ips But I attached the ips without zipping it to this post to ensure you get it. The patch is ready for use for any week
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| Duke Serkol | Aug 14 2013, 01:42 AM Post #10 |
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Where'd that Princess go?
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This one works. The other I extracted, gave it a .ips extension but Lunar Ips still would not recognize as one. |
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| Conn | Aug 14 2013, 02:24 AM Post #11 |
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We call it life
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Ah I see. For me it worked all right but zips sometimes have their own life. Luckily it works now... so happy updating&gaming
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| Terra Branford | Aug 14 2013, 03:53 AM Post #12 |
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Officially retired
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Heh, I know... I'm just busting your chops.
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| I'm officially retired from beta testing, and resign my duties to those who have the time to do it. | |
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| Conn | Sep 5 2013, 11:49 PM Post #13 |
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We call it life
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Hack: Golden Star, Force Boomerang and Worn-out Glove, Nimbus, 4 digit rupee, second magic meter upgrade, superbomb, Fairy Flippers Author: Euclid, SePH, PuzzleDude, Erockbrox, Conn Information: This hack lets you gain many brand-new items: an upgraded hookshot (golden star with L3 sword strength) and upgraded magic boomerang (force boomerang with L2 sword strength. Also implemented also the worn-out glove from AST that lets you lift only one rock per screen and a nimbus to summon good bees. Further implementations: it gives you 4 digits rupees so you can collect up to 9999. Also implemented is a further magic meter upgrade at the fat fairy pond. Throw in the powder pouch and you will upgrade the magic meter power drop a second time after the bat (now it only takes 1/4 of the magic). Contains now also an optional superbomb and Fairy Flippers that let you walk on the ground. Rom: Expanded (min 1.5 MB) ALTTP (US), without header Main code: multiple http://bszelda.zeldalegends.net/stuff/Con/complete_items.zip Contains: Three versions (native menu, 24items menu, PW Version (Goldstar only)) Use this ASM to make further walls that can only be bombed with a superbomb!
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| Duke Serkol | Sep 6 2013, 05:38 PM Post #14 |
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Where'd that Princess go?
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http://www.youtube.com/watch?v=B474p34-OxA&feature=youtu.be So now there's a super Boomerang in ALttP too... nice! How does the gold morning star work? Do you aim it in eight directions like the boomerang? And it still latches onto and pull you into stuff? |
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| KiddoCabbusses | Sep 7 2013, 07:17 PM Post #15 |
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The overly enthused BS-X nerd.
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Wow, neat patches! The Pegasus Boots one in particular reminded me - someone I know has repeatedly asked for a hack of AST with all 8 dungeons playable in sequence and whatnot, but the more I thought about it the more I figured it'd only be possible if we could hack LttP to have the AST layouts rather than hacking from the AST ROMs themselves. Course, I'm much more interested right now at the theoretical possibility of hacking Map 1/Map 2 into NES Map 1/Map 2 and implementing it in other BS Zelda hacks, but food for thought. |
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ALttP_Kholdstare_Shell.ips (27 Bytes)


3:12 PM Jul 11