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New pcm amplifications
Topic Started: Sep 18 2017, 09:37 PM (94 Views)
Conn
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A while ago, Qwertymodo from zeldix.net made great effort with great success to fix the pcm:s for bszelda msu-1 and adjust the volume.

Unfortunately, he made bszelda and little affected also AST pcm files a bit too silent. The settings were made to ALTTP volume where the music is in the background and the sfx in the foreground. This made it hard in bszelda map1/2 to understand what is said, when e.g. throwing the sword. The sfx covered the msu voice.

I amplified now the files by qwerty for map1/2 by 7.5 db and AST by 3.5 db. It should be much better now to understand the voices:

map1:https://drive.google.com/open?id=0B68bmgtrA...RVEyMUdzZ0ZNeG8

map2:https://drive.google.com/open?id=0B68bmgtrA...Q2VoTVdCdkJOamM

AST:https://drive.google.com/open?id=0B68bmgtrA...eTZGUXRObmNsdUU

The links didn't change, just changed the files on the cloud, so in the readme:s the old links are present, but if you re-dedownload you get the new amplified files :D

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SmashManiac
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And here I thought that my patch would be the last update. Downloading now. Thanks for letting us know!

This reminds me that I have yet to play the ALttP/Conker hack you worked on. Too many things to think about, urgh...


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Conn
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I wonder why nobody complained. I have bad internal speakers but at 100% volume it still should have been loud enough to understand, but I needed to get my ears in 10 cm distance to the speakers. Worse it went went having a sfx esp. with the marcant sword throw blurp. Then I could not get one word anymore.

AST was way better, but still a bit problematic e.g. with the bee sound after releasing it, so I found 3.5 dB to match best

Here you see what I've done. I used the normalized and fixed pcm:s by qwerty and amplified them by 7.5 dB (msu2wav -> amplify in audacity -> wav2msu). Through testing I found this to be the best setting in comparison to the sfx volume:

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SmashManiac
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Legend
I dunno. The audio balance always sounded fine to me.


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Conn
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maybe you still had the first version, qwerty fixed the files and then I replaced with his second version (without proper testing)
https://www.zeldix.net/t1265-fixing-all-of-...-packs-for-good

so above links are the 3rd version :D

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SmashManiac
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Legend
Ahh, that might be why. ^_^


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Conn
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If you want to try Conker, I recently improved it to v1.2.5 ;)
https://www.zeldix.net/t1337-conker-s-high-rule-tail-v1-2-5

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SmashManiac
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Sweet, thanks for letting me know! It's going to be the next game in my queue. :)


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Conn
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I am currently with a guy from zeldix on it to make a msu patch for TQ/FQ (and only these roms). No voice acting, just normal CD-music.
While on it, I detected a bug in TQ: when encountering Ganon theme 06 is played and when taking his Triforce, theme 07 is played. Through a coding mistake I hacked that away and it is now fixed:
http://bszelda.zeldalegends.net/zips/thirdquest.zip

please re-download.

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Conn
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10/04/17 The next MSU-1 project is finished: Third and Fourth Quest can now be played with CD-Quality background music! Check it out: The TQ MSU-1 patch and the FQ MSU-1 patch (by Pekvoss/Conn). The patched rom is already part of the download file so you can simply load it with sd2snes/snes9x 1.55 and/or bsnes. A higan manifest is also included

Third Quest:https://drive.google.com/open?id=0B68bmgtrA...Zkd3WHNCbGlIeGc

Fourth Quest:https://drive.google.com/open?id=0B68bmgtrA...WElRS1lacHU1c3M

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Conn
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Ok, also the spc replacement patch for AST is finished, download patch from main page!

Here are some videos:

TQ:https://www.youtube.com/watch?v=dBApL5vVghA

FQ:https://www.youtube.com/watch?v=yS8qf0_BgiQ&t=204s

AST SPC replacement patch:https://www.youtube.com/watch?v=HxKPpe-1ng4

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