| Welcome to EV Forums. We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features: |
| MC Experience Points | |
|---|---|
| Topic Started: Dec 15 2007, 04:40 PM (443 Views) | |
| Shadow | Dec 15 2007, 04:40 PM Post #1 |
|
/Eyes*on~the*Sky\
![]()
|
So, guys, I was wondering. Should we make a guideline of some sort for how many experience points a Pokemon needs before it levels up, and how many a Pokemon, wild or trained, will give? I think this would make finishing battles much easier for the refs, and a lot less confusing and more consistant and such. ^^ What do you guys think? |
![]() ![]() ![]() ![]() ![]() --Sketches-- [Swordplay] [Graphics] [Stories] [Sprites] --Poetry-- Adorable little Buneary made by Cyndaquil201! =D Thanks! | |
![]() |
|
| Squall | Dec 15 2007, 05:11 PM Post #2 |
|
O RLY?
|
I think that would help a lot but it'll be a terrible work for who has to do it: all the pokémon in every level? Practically impossible... |
Squall aKa .GoreTuzk
| |
![]() |
|
| Shadow | Dec 15 2007, 05:59 PM Post #3 |
|
/Eyes*on~the*Sky\
![]()
|
Well, I was thinking that each Pokemon would be the same; like every level 5 Pokemon needs 45 exp points to get to level 6 or something. And then the amount of experience earned from a Pokemon could vary depending on the battle's circumstances, but a general guideline could be set or something. |
![]() ![]() ![]() ![]() ![]() --Sketches-- [Swordplay] [Graphics] [Stories] [Sprites] --Poetry-- Adorable little Buneary made by Cyndaquil201! =D Thanks! | |
![]() |
|
| Squall | Dec 15 2007, 06:23 PM Post #4 |
|
O RLY?
|
When I said each pokémon and each level I meant the exp. points each pokémon gives to you when you make it faint and you can't make a Weedle give the same exp. as a Lugia, even if they're the same level. It could work with percentages, though... |
Squall aKa .GoreTuzk
| |
![]() |
|
| Shadow | Dec 15 2007, 07:30 PM Post #5 |
|
/Eyes*on~the*Sky\
![]()
|
Ah, I see what you're saying now. Hmm, well maybe a set amount of experience points to level up, at least, and then the mods can just decide how many points a battle is worth. Then, at least there'd be no confusion as to when your Pokemon should level up. =D |
![]() ![]() ![]() ![]() ![]() --Sketches-- [Swordplay] [Graphics] [Stories] [Sprites] --Poetry-- Adorable little Buneary made by Cyndaquil201! =D Thanks! | |
![]() |
|
| IceMasterX | Dec 15 2007, 11:27 PM Post #6 |
|
1/10 of the Total Forum Posts are MINE! >D
|
Good idea! Perhaps you can base it on the base exp in the games somehow? =D |
If I'm not typing my reply in a forum, I'm most likely pressing the refresh button every five seconds. If you are doing this too, copy this into you're signiture. (Started by IceMasterX)![]() ![]() ![]() | |
![]() |
|
| Squall | Dec 16 2007, 08:48 PM Post #7 |
|
O RLY?
|
Yeah, that's what I was saying: a percentage based on the base exp. in the game. Empiric numbers are yours to decide. |
Squall aKa .GoreTuzk
| |
![]() |
|
| Kronakitty | Dec 22 2007, 05:39 PM Post #8 |
|
shining gate!
![]()
|
Ehh I have no idea how we should do this, since I really don't pay attention to "base" points in the games or anything. XD But you know, whatever works best for you is fine. ^^ I'll try to think of something, and maybe talk to Zephyr about it. |
![]() | |
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| « Previous Topic · Ask.Suggest.Request · Next Topic » |





















4:32 PM Sep 3