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| Map of Dragon's Death Dungeon?; Or at least a light? | |
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| Topic Started: Oct 3 2009, 06:28 PM (271 Views) | |
| captainradish | Oct 3 2009, 06:28 PM Post #1 |
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Helot
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Is there a map anywhere of dragon's death dungeon? I keep getting lost in the dark. At the very least, is there a way of making it lighter? |
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| +Silver Wolf+ | Oct 3 2009, 07:30 PM Post #2 |
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Silversmith
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It's a dungeon .... It's supposed to be dark |
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| Jubal | Oct 3 2009, 09:40 PM Post #3 |
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Administrator
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Turn up your screen brightness settings? |
![]() ![]() I may look like an idiot and talk like an idiot but don't let that fool you. I really am an idiot. Proud mod leader (and sole modder) of Warhammer; Total War, Mount and Blade; Southern Realms, and Nervillsaga mod. | |
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| +Keedo420+ | Oct 6 2009, 09:32 PM Post #4 |
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All glory to the Hypnotoad!
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The dungeon is relatively small, so getting lost shouldn't really be a problem. It's not all the maze-like. I suppose I could create some kind of map for it though. Here is an external screenshot of it though. It probably won't help that much but it might help a little....
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| SwissMike | Oct 15 2009, 03:18 PM Post #5 |
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Helot
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Same problem here Already set the brightness on maximum, but with the hdr-mod it's still very hard to see anything (even in the lightened areas), whole floors without any torches are just dark with a shiny helmet flying trough ^^
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| +Keedo420+ | Oct 15 2009, 10:11 PM Post #6 |
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All glory to the Hypnotoad!
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Perhaps some additional scene editing in the dungeon is overdue. But yeah. It's an ancient dungeon inhabited, for the most part, only by undead. If you think about it, there really shouldn't be many torches in there except near the entrance and large rooms. Besides, a brightly lit dungeon isn't very spooky.
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| SwissMike | Oct 15 2009, 10:17 PM Post #7 |
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Helot
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True, but I found out with the cure spell you can handle it, because he "lighten up" a little bit the area of the character, nearly 2 metres around him... so you've a bigger change without removing hdr-mod a torch or a light spell would be an idea for future^^
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| +Keedo420+ | Oct 15 2009, 10:26 PM Post #8 |
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All glory to the Hypnotoad!
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Torches that the player can carry are impossible in the current version of M&B. Particle effects on weapons cause the game to crash. A light spell MIGHT be possible. Since you can have particle effects that follow the player around (such as the lights used in the team arena fights to identify who is on which team). I am not sure though if it could be made to actually illuminate the surrounding area though.
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| SwissMike | Oct 15 2009, 10:37 PM Post #9 |
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Helot
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So, just give it a try (Idea with light-spell) whenever you've time or interesting, otherstands, concentrate on your prioritys ![]() When someone just is not getting it done... He has the option to download the troop editor and give himself the magic wand as starting equipment^^ |
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| blackfang | Oct 31 2009, 09:09 PM Post #10 |
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Outworker
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troop editor? |
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Nomy Cocain Damn its so addicting! | |
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| Gerhart | Oct 31 2009, 11:15 PM Post #11 |
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Worker
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No player should be without one, link to the Troop Editor thread
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| 1 user reading this topic (1 Guest and 0 Anonymous) | |
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Already set the brightness on maximum, but with the hdr-mod it's still very hard to see anything (even in the lightened areas), whole floors without any torches are just dark with a shiny helmet flying trough ^^
Particle effects on weapons cause the game to crash. A light spell MIGHT be possible. Since you can have particle effects that follow the player around (such as the lights used in the team arena fights to identify who is on which team). I am not sure though if it could be made to actually illuminate the surrounding area though.

2:35 AM Nov 26