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Stats; Make your wolf special!
Topic Started: Apr 19 2008, 10:39 PM (75 Views)
Arcadia
Administrator
[ * ]
Stats

All animals follow the same basic stats, but each species has different stats based on their size, habits, and abilities. For example, a bear is obviously going to have more strength than a deer.

The basic stats include;
Strength
Resistance
Stamina
Dexterity

Strength is how much damage you character can deal, the higher it is, the more buff the character will be.
Resistance is how well you character can take a hit. (Defense)
Stamina is how long your character can run or how much health they have, the higher it is, the more your character can do without tiring. (Health)
Dexterity is how well your character can dodge, their ability to evade attacks.

For a list of all stats, refer to the next few posts.

Raising Stats
-possibly coming later-
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Arcadia
Administrator
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Wolves - Base Stats
Strength: 3
Resistance: 3
Stamina: 3
Dexterity: 3

However, upon character creation you receive 4 stat points to spend as you please.
Remember: No more than 7 points in on area.

For example, if I wanted a strong wolf to start, I would possibly put my stats at;
Strength: 6
Resistance: 4
Stamina: 4
Dexterity: 3
This makes him strong and buff, but he isn't that good at dodging.
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Arcadia
Administrator
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Basic Prey Stats

Deer
Elk
Moose
Caribou
Rabbit
Hare
Domestic Sheep
Mountain Sheep
Domestic Goat
Mountain Goats
Mouse
Wild Turkey
Quail
Horse
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Arcadia
Administrator
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Basic Enemy Stats

Bear
Mountain Lion
Fox
Bobcat
Badger
Coyote
Pet Dog (large)
Pet Dog (small)
Wild Dog
Eagle
Hawk
Owl
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