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| Stats; Make your wolf special! | |
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| Tweet Topic Started: Apr 19 2008, 10:39 PM (75 Views) | |
| Arcadia | Apr 19 2008, 10:39 PM Post #1 |
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Stats All animals follow the same basic stats, but each species has different stats based on their size, habits, and abilities. For example, a bear is obviously going to have more strength than a deer. The basic stats include; Strength Resistance Stamina Dexterity Strength is how much damage you character can deal, the higher it is, the more buff the character will be. Resistance is how well you character can take a hit. (Defense) Stamina is how long your character can run or how much health they have, the higher it is, the more your character can do without tiring. (Health) Dexterity is how well your character can dodge, their ability to evade attacks. For a list of all stats, refer to the next few posts. Raising Stats -possibly coming later- |
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| Arcadia | Apr 19 2008, 11:27 PM Post #2 |
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Wolves - Base Stats Strength: 3 Resistance: 3 Stamina: 3 Dexterity: 3 However, upon character creation you receive 4 stat points to spend as you please. Remember: No more than 7 points in on area. For example, if I wanted a strong wolf to start, I would possibly put my stats at; Strength: 6 Resistance: 4 Stamina: 4 Dexterity: 3 This makes him strong and buff, but he isn't that good at dodging. |
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| Arcadia | Apr 20 2008, 02:30 PM Post #3 |
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Basic Prey Stats Deer Elk Moose Caribou Rabbit Hare Domestic Sheep Mountain Sheep Domestic Goat Mountain Goats Mouse Wild Turkey Quail Horse |
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| Arcadia | Apr 20 2008, 02:30 PM Post #4 |
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Basic Enemy Stats Bear Mountain Lion Fox Bobcat Badger Coyote Pet Dog (large) Pet Dog (small) Wild Dog Eagle Hawk Owl |
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7:18 AM Jul 11